
Game for Ludum Dare Game Jam
Welcome to ORCHAOSTRA, a music concert performed in the day of almost end of the world. A place between ambition's east and fear's west that burns in the flames of destruction. The hatred, the greed, the opression generated a chaotic system with emotionally unstable subjects. But be cool. Keep calm and don't panic. The salvation may be in your hands. A mission that won't be easy, since the musicians are let's say, pretty unstable with the situation.
In this game, I was involved in:
- Game design (Mechanics and Dinamics)
- Documentation
- Balancing
Was my first experience working with a large team, that had a diverse range of skills. It was a great experience collaborating with such a talented group. With Orchaostra, I created my first rhythm game and realized how challenging it is to develop one. All the documentation was created in Miro, and the music timing was manually mapped out in a spreadsheet.

